0.3.1/0.3.2 Changelog
Hope you all enjoy this new version of NWIH!
Gameplay:
- Teetering System: Useful for players who get knocked into holes by accident. You can even build up your speed to run across holes too!
- Flutter System: Allows for extended jumps and teetering depending on the items you pick up.
- 13 new items, ready for you to experiment with!
- Enemy and Boss Improvements and fixes!
- Cheat Menu: Added a new pause menu option for you all to use if you want to experiment in our game!
Visual Changes:
- UI Improvements to make things legible and organized.
- New biome effects visible in-game
- Item Rarities have been improved on. Rarities are colour-coded and provide a quick way to recognize the best loot in a room.
Let us know what you all think of these new changes! : )
No Water In Hell
a roguelite dungeon crawler
Status | In development |
Authors | CaffNight Software, the_sammer, BenKerr, Evo's Development Corner, RadDad76, superdmt1, AllenAvey, JeremyTrendoff |
Genre | Action, Adventure |
Tags | 2D, Arcade, Dungeon Crawler, no-water-in-hell, Pixel Art, Retro, Roguelite, Singleplayer, Unity |
Languages | English |
More posts
- 0.4.1 UpdateJun 16, 2022
- 0.4 ChangelogMay 18, 2022
- 0.3.0 ChangelogNov 06, 2021
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